
by Hippo_
Alexandra Ward lived her life by a strict digital clock, bound to the daily resets of a fading online game. For over ten years, she maintained an unbroken streak of daily quests, a ritual that outlasted her friendships, her relationships, and her connection to the physical world. Her dedication was not born of joy, but of a desperate need for consistency in a life slipping through her fingers. When she finally faced an impossible quest on an empty server, she chose to appeal to the developers, only to trigger a cosmic response. A blinding flash of light consumed her cramped apartment, transporting her from the mundane reality of leaking sinks and empty ramen cups into the vast, vibrant, and terrifying world of Laika.
Upon her arrival, she was greeted by an ancient voice that recognized her decade of absolute devotion. Instead of her high-level virtual warlock, she was granted a unique, low-level divine class known as the Heroine of Quests, a system that literally translates her real-world environment into daily objectives. Her precious ten-year streak was reset to zero, a devastating blow that fueled her determination to climb back up the ladder. Stranded on the cliffs of Baleria with nothing but a magical leather-bound journal, Alexandra quickly realized that the gamified mechanics of this new world carried life-or-death consequences. Her survival would depend on her willingness to grind, adapt, and make brutal sacrifices to keep her new streak alive.
The transition from a virtual keyboard to the physical reality of combat forced Alexandra to confront her own limitations. She was no longer pressing buttons from the safety of her desk, but swinging a farmer's sickle against vicious goblins and predatory plant monsters that bled real, dark fluids. Every wound she received left lasting scars, and every powerful spell she cast demanded a toll on her physical body or her very lifespan. The gamified world of Laika was beautiful but indifferent, a place where local villagers viewed her with deep suspicion and ancient forces watched her progress from afar. To survive, she had to embrace the cold logic of the grind, turning her obsession into a weapon to carve her path through a world she was summoned to save.
I guess I'll just have to grind it back up again.
Summoned A Hundred Years Too Late
Alexandra's journey in the quiet farming village of Lanterne began with a mixture of confusion and quiet desperation as she struggled to complete her daily quests with no weapons, no shoes, and absolutely no combat experience. Her initial attempt to hunt simple goblins ended in a humiliating defeat, as the vicious humanoids toyed with her, leaving her face deeply scarred and her pride completely shattered. Realizing that her physical limits would constantly threaten her precious streak, she turned to her warlock skill quests, choosing to sacrifice her right ring finger to unlock the devastating Dark Bolt spell. This brutal trade-off was put to the test when she was ambushed in the plains by a massive Perub, a predatory plant monster that trapped her under heavy roots and projected a cruel illusion of her host, Lara. Armed with her new dark magic, Alexandra saw through the deception, brutally severed the illusion, and destroyed the beast, earning the grudging respect of the village chief, Marick, but deeply alarming the local priest, Bamir. Her victory came with an incredibly heavy cost, as her hair turned stark white and her body was wracked with a lingering mana sickness that prevented her from using magic. Despite the physical toll and the growing suspicion of the villagers, she refused to stop her daily grind, sneaking out of her confinement to run toward the city of Esmera. She arrived at the city gates only to be turned away at night, forcing her to sleep in the wild and realize that her survival depended on finding allies. She eventually aligned with Louis, a rogue who revealed that the local Wardens were deeply corrupt and hiding a massive threat. Together, they began to investigate the mysterious occurrences, setting off a chain of events that would force her to return to Lanterne, only to find the village silent and empty.
Alexandra sacrifices her physical humanity to unlock dark magic, proving her obsession with the streak overrides her self-preservation.
In the bustling coastal city of Esmera, Alexandra found temporary shelter in the hidden underground lair of Louis, a rogue who was actively spying on the corrupt local Wardens. Her unique class continued to push her boundaries, forcing her to perform absurd tasks like crossing the city rooftops without touching the ground or swimming ten kilometers in freezing waters. Through these grueling trials, she unlocked powerful utility skills like Sure Footing and Combat Sense, which allowed her to fight with unprecedented agility and read her opponents' movements. She also sneaked into the prestigious Iron Library, where she discovered that the legendary heroes ruling this world were actually her old guildmates from Earth, who had arrived a century prior due to a massive time dilation. This shocking revelation made her realize that she was in extreme danger, as the holy orders would view another summoned heroine as a direct threat to their established power. Her situation grew even more complicated when she learned that Lucius Merinus, the leader of the local Wardens, was orchestrating a horrific plot involving a massive plant monster known as the Yshant. Instead of protecting the region, the Merinus family was feeding entire villages to the beast to elevate its rank to Platinum, planning to use its sacrifice to awaken an ancient bloodline. When Louis was captured while trying to gather evidence, Alexandra was forced to make a choice between running away to save herself or risking everything to infiltrate the heavily guarded estate. She chose to fight, mastering a basic disguise glamour and a dispel spell to launch a desperate prison break. Together with a group of imprisoned village chiefs, she stormed the estate to confront Lucius, only to hear the ground shake as the Yshant began its final, devastating evolution beneath the city.
Alexandra discovers her old guildmates are the ruling gods of Laika, shifting her quest from simple survival to global political evasion.
The battle within the Merinus estate quickly escalated into a nightmare as the massive roots of the Yshant tore through the stone walls, trapping the escapees and crushing several allies. While Marick and the other village chiefs held off the remaining Gold-rank defenders, Alexandra navigated the crumbling corridors to reach the underground greenhouse where the Yshant was kept. There, she confronted Cael Merinus, who was overseeing the final stages of the bloodline ritual while the beast consumed the entire population of Esmera to reach the Platinum rank. Outmatched by Cael's Gold-rank attributes and suffocating pollen, Alexandra was forced to rely on her warlock magic, casting a high-level Dark Bolt that triggered a self-inflicted curse of spontaneous combustion. The resulting explosion vaporized Cael but left Alexandra severely weakened and unable to breathe as the massive energy of the dying Yshant threatened to crush her. In a moment of absolute desperation, she drank a mysterious potion given to her by the alchemist Maret, which allowed her body to absorb the massive Platinum-rank energy of the beast. This desperate act saved her life but cursed her with the Malediction of Infinite Hunger, while permanently binding the Blood of the Verdant Lord bloodline to her soul. She emerged onto the surface only to find Esmera completely empty, its entire population turned to ash and dust to fuel her forced evolution. With the city ruined and the real Wardens on their way, Alexandra accepted an invitation from the mysterious Iron Vein Magus, teleporting away with Louis to the legendary Iron Library of Kator. There, she was enrolled as a student, forced to balance her academic studies with her insatiable hunger and the looming threat of her old friends who now ruled the world.
Esmera is wiped out to fuel Alexandra's forced bloodline evolution, leaving her with infinite hunger and a ticket to Kator.
In the towering city of Kator, Alexandra began her new life as an Iron-rank student at the prestigious academy of the Iron Library. Under the strict supervision of the ancient order, she was forced to attend classes on curses, enchantment, and theology, all while managing her constant, agonizing hunger. She quickly formed an alliance with Willow, a fellow student who belonged to a secret network dedicated to copying and distributing the library's hoarded knowledge to the common people. This dangerous association was put to the test when Alexandra stole an enchanted book to complete a daily quest, only to realize that the Magus likely knew about the entire operation but chose to let it continue for his own inscrutable purposes. Meanwhile, her physical training reached new heights under Kashin, an Emerald-rank weapon master who began teaching her how to merge her various weapon masteries into her Combat Sense. During a dangerous hunt for Thunder Vipers in the coastal dunes, Alexandra successfully tested her rare Giant Slayer skill and experimented with her new Drain Life ability, realizing that her power was growing at an alarming rate. However, her rapid progress did not go unnoticed, as the local priests of Fanon easily sensed her divine status, signaling that her temporary safety in Kator was rapidly drawing to a close as the other heroes began to mobilize. With the conclave of the seven heroes approaching in the capital city of Samarand, Alexandra found herself caught in a race against time to master her curses, break her malediction, and prepare for the inevitable confrontation with her former friends. She realized that her old guildmates had changed over the century, some becoming ruthless tyrants like Lila, while others remained indifferent, leaving her with no choice but to rely on her own strength and the loyalty of the few friends she had left.
Alexandra trains in Kator to merge her skills, but her divine status is sensed by priests, signaling her safety is temporary.
Alexandra is a former gamer who was summoned to the world of Laika with the unique divine class Heroine of Quests. Driven by an absolute obsession to keep her daily quest streak alive, she willingly sacrifices her own physical humanity, losing a finger, turning her hair white, and contracting multiple curses to unlock powerful warlock magic. Her primary trump cards are her high attributes gained from unique achievements, her rare Giant Slayer skill, and her newly acquired Platinum-rank bloodline, Blood of the Verdant Lord. After surviving the destruction of Esmera and absorbing the Yshant's energy, she must navigate the academic trials of Kator while preparing for an inevitable clash with her former guildmates who now rule the world as gods.
Louis is a skilled thief and rogue who has spent years in Esmera spying on the corrupt Wardens to avenge the destruction of his childhood village by the hero Lila. He becomes Alexandra's first true ally, helping her navigate the city, train her combat skills, and plan the rescue operation that ultimately frees him from the Merinus estate. His primary stakes are his desire for revenge against the holy orders and his loyalty to Alexandra, whom he joins in Kator to study at the academy. Armed with stealth skills and a sharp intellect, Louis serves as Alexandra's guide to the complex political landscape of Laika.
Willow is a Silver-rank student at the academy of the Iron Library who specializes in enchantment and belongs to a prominent Keeper family. Driven by a belief that knowledge should be shared with the common people rather than hoarded by the Keepers, she secretly copies and smuggles books out of the library. She becomes Alexandra's close friend and academic guide, helping her navigate the library, manage her classes, and cope with her constant hunger. Despite learning Alexandra's true identity as a summoned heroine, Willow remains loyal, offering her support as they both navigate the dangerous secrets of the ancient order.
Fair Use & IP Notice
MythFan is a community-driven, fan-contributed wiki & archive operating under Fair Use guidelines. MythFan does not host, store, or distribute any novel downloads or copyrighted media assets. All content is contributed and maintained by community members. If you believe any content infringes upon your intellectual property rights, please send a notice to [email protected] — we will review and remove infringing material within 3–7 business days upon verification.
Summoned A Hundred Years Too Late · Forum
🔑 Sign in to participate in discussions
Sign InProject Sanctuary · Native Discussion System