
by Andur
The story opens in the chilling dark of a dying world where an ancient archmage takes his final freezing breaths on a magic circle. He has spent centuries watching his people wither away into pale, mindless monsters in the deep underground. Driven by a desperate will to survive, he listens to the cosmic frequencies of the universe, waiting to intercept a summoning ritual from another world. When a rift finally beats with the rhythm of life, he pours his remaining mana into the circle, leaving his old, wrinkled shell behind. In the void between worlds, he casually snaps the limbs of a red demon who tries to claim the summon, proving that even a dying old man from a frozen wasteland is a terrifying force of pure will.
He wakes up to agonizing pain, reborn as a chubby baby in a dark ritual chamber. The butcher who orchestrated the summoning, a dark mage in a black cloak, has slaughtered sacrifices to call a monster, but got a toddler instead. Surrounded by blood, the newborn protagonist does not cry. He immediately uses his innate mana control to shape the spilled blood into a shimmering barrier, trips the dark mage, and drains his life force until the man screams and turns to dust. He even reaches into the escaping souls to pluck out the spirit of his new mother's sister, Jade, and rams it back into her corpse, shocking the survivors. This is the birth of Azir Zait, an eight hundred year old soul trapped in a child's body, adopted by the powerful Zait clan who rule the city of Tri.
Nict is a world built on the rigid hierarchy of seven great magical clans, each possessing hereditary powers like the fire of the Anja or the transmutation of the Gejene. Azir's new family, the Zait, can manipulate the very life force of the world. By masquerading as a mute toddler while secretly teaching himself the local alphabet and physics, Azir sets himself on a path of quiet cultivation. He hides his monstrous strength behind a mask of childish innocence, but his plans for a peaceful life are constantly threatened by the political power struggles of the clans and the dark conspiracies lurking in the shadows.
Death can be defeated, but time keeps creeping forward regardless of what you do.
Beyond?
Azir's path begins in a frozen, airtight cave where his ancient, eight hundred year old self is slowly dying as the ice claims his feet. Refusing to succumb to time, he intercepts a cosmic summoning frequency, leaving his old, wrinkled shell behind to be pulled across the stars. He wakes up in a dark room illuminated by dim oil lamps, lying in the center of a ten-meter hexagon circle surrounded by six corpses with their throats cut. Reborn as a chubby infant, he immediately faces Mr. Black, a rogue mage with a single black feathered wing and a bloody dagger. On the altar lies Valda, her belly sliced open after her unborn child was ripped out for the ritual. When Mr. Black shakes a glowing amulet to enslave him, Azir simply grins like an idiot to exploit the language barrier. The situation escalates when Valda's husband Yoran and her sister Jade burst through the wooden doors to rescue her. Mr. Black uses his wing to suck the green soul-mist out of Jade, killing her instantly. Seizing his chance when Valda knocks the enslavement amulet away, Azir uses his mana to turn the spilled blood on the floor into a sharp spike, impaling Mr. Black through the chest. He toddles over to the dying mage, drains his life force, and captures Jade's escaping soul. With a display of shocking power, he rams the soul back into Jade's body and electrocutes her chest to restart her heart, leaving a bloody handprint on her forehead. He then pours the stolen life force into Valda, closing her belly wound and restoring her to perfect health. By saving his new family, he secures their absolute loyalty, forcing them to forge birth certificates and keep his monstrous magical talents a secret from the rest of the world.
Azir's rebirth as a toddler establishes his secret identity as a powerhouse while linking his destiny to the powerful Zait clan.
When Azir is sent to the magic academy, he immediately rejects the snobbish hierarchy of the noble clans. He chooses to sit next to Stella Sable, a commoner with black-and-white hair who is shunned by the class. When a group of bullies led by Louise Siorda tries to isolate Stella and slaps the lunch bread out of Azir's hand, he retaliates with quiet, brutal efficiency. He binds the six bullies with their own clothes, leaving them naked and gagged on a giant statue in the school park. To secure Stella's safety, he uses his clan authority to force Talia Zaitus, Karsen Anja, and a terrified Louise into a study group, effectively adopting them as his followers. The climax of his school arc occurs during the public obstacle course test, designed for clans to show off their heirs. While Olivia Veit uses gravity magic and Karsen melts the boulder with fire, Azir decides to show a real spell. He gathers the natural mana of the area to cast a massive space-time bubble, freezing the entire world in grey silence. While time is stopped, he walks across the mud pool, writes the word slow on the teacher's forehead, and draws whiskers on his cheeks. He scrapes philosophical quotes about time into the dusty ground, levitates to the top of the ten-meter pillar, and casts ten arcane lances that freeze in mid-air. After placing a delayed curse to split the heavy boulder, he walks to the finish line and lets the spell run out. Time resumes in a flash, the lances obliterate the dummies, the boulder crumbles to dust, and the examiner is left staring blankly with painted whiskers on his face. This absurd display of ancient magic leaves the entire audience of noble mages in absolute shock, making Azir a legendary figure and a highly sought-after asset.
Azir's frozen-time academy test establishes him as an unprecedented magical genius, disrupting the delicate political balance between the ruling clans.
The peace of school life is shattered when a dark magician cult kidnaps thirty-four students, causing an auditorium floor to cave into the ancient catacombs. Azir joins the rescue team alongside Inspector Ryland, his grandmother Quarma, and his classmates. Using his honed senses to detect dust particles in the air, Azir guides the group down the correct tunnels. He silently kills a pale, white guard with long earlobes using a forged mana dagger, recognizing the creature as a degenerated version of his old people. In the central cavern, they find thirty of these monsters praying to an altar with a red portal, led by a one-handed summoner wearing a red amulet. When Ryland charges, the summoner lopped off a student's head and fires a fireball that collapses the exit, causing the ceiling to crumble. Azir and his sister Valeria use their mana to form massive tendrils that hold up the falling rocks, but their strength is rapidly depleting. With no other choice, the group flees through the red portal, landing in the freezing, dead tundra of Azir's past world. For three days, the group marches through the snow, covering their faces in the bloody fat of white-furred beasts to survive the biting cold. Azir leads them to a magnificent, dead city of obsidian skyscrapers that dwarf the palaces of Nict. Inside a ruined shop, he uses a block of melted blood to draw a massive teleportation circle on the floor. He successfully teleports the thirty-seven survivors back to Nict, but the spell deposits them directly in front of his old, frozen corpse. His grandmother Quarma screams and crawls backward at the sight of the scarred, eight-hundred-year-old shell. Karsen even snaps an arm off the corpse to inspect its sharp teeth before Quarma incinerates the remains with a light-ray spell, exposing Azir's secret origin to his closest companions.
The expedition to his old world forces Azir to confront his trauma while laying bare his secret origin to his closest companions.
Following their return, Stella's true identity as the second princess of the Gejene clan is revealed, leading to their official betrothal. The domestic peace is disrupted when Stella's older sister, Sola, corners Azir in a restroom, trips him with her tail, and tries to force a marriage alliance. Stella smashes the door open, throws Sola through a brick wall, and engages in a destructive brawl that trashes three rooms. However, this comedy turns into a tragedy when Stella, who was secretly pregnant due to her mother swapping her contraceptives with vitamins, is caught in a terrorist bombing at a restaurant. Stella turns her skin to metal to shield Sola from the blast, but the trauma causes her to lose the baby. The loss of his unborn child unleashes Azir's dormant, cold-blooded nature. He spots the assassin, Reagan, trying to blend into the crowd, teleports in front of her, and brutally beats her face before crushing her throat. He rams his thumbs into her eyes and uses forbidden mind magic to rip her memories apart, discarding her childhood to find the location of the enemy base. After dispersing her soul into screaming fragments, Azir prepares for war. He equips his warcat, Ghost, with a strength-enhancing collar and takes his robot assistant, Spidey, who has possessed the corpse of a beautiful blonde girl and renamed herself Ivy. Together, they raid the enemy's hidden warehouse. While Ghost mauls the guards, Azir rains arcane lances from the roof and sends metallic drones to ram the survivors. He corners the enemy leaders at their portal, which connects to a massive barbarian army in the north. Before the portal collapses, Azir throws a silver sphere containing an overloaded, highly radioactive nuclear reactor through the rift, obliterating the enemy's main camp on the other side and setting off a desperate race to Dwem to secure the legendary Light of the Emperor helmet.
The loss of his unborn child unleashes Azir's dark magic, turning his quiet life into a brutal crusade against a massive southern conspiracy.
Azir is an eight hundred year old soul reborn into the powerful Zait clan, possessing an unparalleled understanding of magic and physics. He prefers a quiet life of building clocks and studying in the library, but his massive mana manipulation abilities and space time spells make him a monstrous force on the battlefield. When his loved ones are threatened, his cold blooded, ancient nature resurfaces, leading him to torture enemies, rip souls apart with mind magic, and even build orbital satellites and nuclear weapons to protect his family. His deep pragmatism makes him completely blind to normal social norms, often leading to hilarious misunderstandings with his friends and family.
Stella is the second princess of the ruling Gejene clan, who disguised herself as a commoner to escape her royal responsibilities. She possesses the rare ability to transmute her skin into solid metal and manipulate her body's muscles for superhuman strength. Deeply in love with Azir, she is fiercely protective of him, once trashing an entire mansion to beat up her older sister Sola for trying to seduce him. Despite her tough exterior, she carries a deep guilt over losing their unborn child during a terrorist bombing, which drives her to push her limits in medicine and chemistry to support Azir's dangerous campaigns.
Valda is the head of the Zait clan, who adopted Azir after he saved her life during his birth ritual. She is a powerful mage who can manipulate pure mana to lift herself into the air and absorb her son's spells. Valda is fiercely protective of Azir's secret origin, forging birth documents and keeping his magic hidden from the other clans. She is a master of political maneuvering, using Azir's betrothal to the Gejene princess to secure tax reductions and immense political influence for her clan, while constantly pressuring her son to fulfill his responsibilities to the family line.
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