
by sieley
The First World is a harsh, low-magic landscape overshadowed by the looming mystery of the Rift, a gaping void of raw magical energy that bleeds chaos into the atmosphere. Within this realm, the ancient Orellen family reigns supreme as masters of spatial magic, utilizing portals to dominate continental trade. However, their security is shattered by a devastating prophecy from the eternal sleeping prophet, Hamila of the Lamp, who declares that the ninth-born child of Lord Orellen can become the greatest Magus the world has ever seen. Recognizing that the other elite families will ruthlessly exterminate them to prevent this ascension, the Orellens devise a desperate, forbidden plan to fabricate hundreds of decoy children, shedding their own bloodline descendants like the tails of shine lizards to confuse their pursuers.
The protagonist, originally a boy named Elph, lives a torturous existence in the ruins of a destroyed desert village, haunted by the memory of a monstrous entity trying to consume his soul. In a tragic bid to escape this possession, he commits suicide by eating the toxic tails of shine lizards, only to have his soul harvested by the high sorcerer Megimon Orellen and a capricious pixie named Lutcha. Because Elph's soul has high planar permanence from a failed possession by an aerial wind spirit, it is incredibly sticky and magically conductive. The Orellen conspiracy transplants his soul into the reanimated corpse of a peasant child who died of the Shredding Plague, wiping his memories and casting him into the ocean as Kalen.
This unique origin serves as his ultimate cheat trigger. Kalen is left with a highly irregular, tangled mess of internal magical pathways that allow him to absorb ambient mana like a sponge and channel high-level cantrips with ease. Armed with a mysterious gold decision-making coin gifted by his decoy brother Tomas, Kalen is raised by a kind pig farmer on the isolated island of Hemarland, completely oblivious to the fact that he is the final, most powerful decoy in a continent-wide game of survival.
The ninth-born child of the Lord Orellen can become the greatest Magus in the first world.
The Last Orellen
The peaceful life of Lord Iven Orellen is shattered when the reedy scribes of the sleeping prophet Hamila deliver a world-altering prophecy declaring that his future ninth-born child can become the greatest Magus in the First World. This revelation is not a blessing but a death sentence, as the other power-hungry continental families will gladly burn the Orellen lineage to ash to prevent the birth of such an unstoppable force. To save his family from total extermination, Iven utilizes his unique luck scrying magic to seek a path of survival, leading to a desperate conspiracy to create hundreds of decoy children. They use blood magic to tie the souls of deceased peasant children to the Orellen line, scattering them across the world to act as sacrificial lizard tails that will confuse tracking spells. Among these decoys is Elph, a young boy possessed by a failed wind spirit who commits suicide to escape the monster inside him, only to have his soul harvested by the high sorcerer Megimon and the pixie Lutcha. Kalen is placed into the reanimated corpse of a plague victim, stripped of his memories, and cast into the freezing ocean, where he is rescued by a kind pig farmer named Jorn on the remote island of Hemarland. Growing up under the warm care of his adoptive family, Kalen remains completely oblivious to his true identity, yet his tangled, irregular pathways make him a latent prodigy who can feel the magic of the rift auroras. When Kalen begins studying magic under the village's half-wizarn Nanu, he easily masters complex cantrips that should be impossible for a novice, unaware that his quiet life is a ticking time bomb. The delicate balance of his peaceful existence begins to crumble when a powerful continental sorcerer and her suspicious apprentice arrive on the island, threatening to expose the dangerous secrets hidden within his very soul, forcing him to play the fool while his internal power continues to swell to dangerous, uncontrollable levels. He must now navigate a web of lies to protect his new family, but his own growing curiosity might just lead him directly into the jaws of the very hunters he was created to evade.
The Orellen family creates hundreds of decoy children to survive a deadly prophecy, unknowingly birthing a monstrously powerful wind prodigy in Kalen.
High Sorcerer Arlade Glimont and her ambitious apprentice Zevnie arrive on Hemarland, seeking to study the magical anomalies of the rift aurora. Kalen is forced to play the role of an arrogant, mediocre enchanter who only cares about making magnetic wooden buttons, desperate to avoid Arlade's invasive magical probes and the threat of being taken away from his family. However, his carefully crafted facade fails to deceive Zevnie, who becomes deeply suspicious of his nocturnal disappearances and his bizarrely precise magical circles. The tension between the two children escalates into a fierce physical and magical confrontation atop Kalen's isolated practice rock, where Zevnie catches him casting a highly complex germination cantrip that should be impossible for a masterless novice. In the aftermath of their scuffle, they realize they are both desperate to hide their secrets from Arlade—Kalen fears being kidnapped and exposed, while Zevnie fears being replaced by a true prodigy and losing her precious apprenticeship. They strike a desperate, magically binding oath to keep each other's secrets for a year, with Zevnie agreeing to help Kalen understand his tangled magic and discover his true elemental affinity. As Zevnie explains the mechanics of her own family's unique amphora magic, she inadvertently reveals the shocking truth about the Orellen purge and the horrific rumors of the reanimated decoy children. Kalen is left paralyzed by the realization that his entire life is built on a foundation of stolen bodies and dead souls, but before he can fully process the terror of his existence, his sister Fanna is born, cementing his desperate resolve to become powerful enough to protect her. He dedicates himself to mastering the wind cantrips and decoding the mysterious gold coin, unaware that his next magical experiment will tear the fabric of reality itself and drag him to the edge of the void.
Kalen forms a reluctant alliance with Zevnie, learning the terrifying truth of the Orellen purge while resolving to protect his newborn sister.
Determined to unlock his true affinity before the approaching deadline of the next apprenticeship tournament, Kalen constructs a massive, silver-painted gathering array atop his practice rock during a powerful rainstorm. Desperate to overcome the frustrating stillness in his pathways, he attempts a reckless, highly dangerous combination of the wind cantrip and nucleic casting, channeling enormous amounts of raw mana through his tangled pathways. The spell succeeds with terrifying force, but the sudden influx of power triggers a horrific possession attempt by the lingering sylph spirit, which tries to claw its way back into his soul. Kalen's magic rejects the abomination, but the violent clash of forces tears his pathways and triggers his latent Orellen spatial magic, ripping his soul clean out of his physical body and flinging it across the rift into the Second World. He awakens as a disembodied astral entity in the cluttered study of High Sorcerer Megimon, where he meets the mischievous pixie Lutcha and her invisible astral kitten. Lutcha reveals the dark truth of his origin as the final Orellen decoy and warns him never to cast through his wind nucleus again, lest the hungry sylph drag his soul back into the void. With Lutcha's chaotic help, Kalen utilizes the golden Disc of the Sacred Fate to anchor his soul and snap back into his physical body on Hemarland, only to awaken in a scene of absolute devastation. The sheer backdraft of his spell has flattened the surrounding forest in a massive, perfect circle of splintered wood, leaving him with highly porous, leaking pathways that threaten to kill any living thing he touches. Realizing he can no longer hide his monstrous power from the village, Kalen must convince his family to let him leave the island before his deadly presence ruins the only home he has ever loved, forcing him to craft an elaborate lie with his cousins to secure his departure.
Kalen's reckless spell triggers an astral jump and flattens a forest, forcing him to plan his departure from Hemarland to protect his family.
To secure his departure without raising suspicion, Kalen and his cousins Caris and Lander craft a clever lie, claiming that Sorcerer Arlade gave him the destructive spell to test his worthiness for an apprenticeship. His mother Shelba reluctantly agrees to let him leave, and Kalen embarks on a long sea voyage aboard the Ester Ivory alongside the giantess Yarda Strongback, who is seeking treatment for a failing heart. During the journey, Kalen diligently practices a Tiriswaithan accent to hide his Hemarland origin, layering safety upon safety to protect his family from the brutal Orellen hunters. Upon arriving at the port city of Granslip in Circon, Kalen is awed and terrified by the scale of the continent, but his hopes are shattered when he learns the local churches have implemented a mandatory registration system. Every child must touch a magical glass plate to prove they do not carry the blood of Iven Orellen, receiving a permanent leather name band to verify their identity. In a local bookshop, Kalen discovers that the shelves are packed with confiscated Orellen texts, a grim reminder of the thoroughness of the Leflayn family's purge. He realizes that the continent is a deadly trap where a single mistake will lead to a melted dagger in his skull, yet he refuses to abandon his magical path. Armed with his newly purchased mage-level wind book, Kalen prepares to test his abilities in the crowded market square, knowing that he must master his power in secret or become the next victim of a relentless, continental genocide. As the market day begins and the crowds gather, Kalen sets his spell board in place, ready to cast his first true continental spell while the shadows of the Leflayn inquisitors loom closer than ever.
Kalen arrives on the continent only to find a deadly Orellen registration trap, forcing him to learn his magic in absolute secrecy.
Born as Elph in a ruined desert village, Kalen was possessed by a failed wind spirit before committing suicide to escape the entity. His soul was harvested and transplanted into the reanimated corpse of a peasant child, leaving him with highly irregular, tangled pathways that allow him to absorb raw mana like a sponge. Raised on Hemarland by a kind pig farmer, Kalen is a latent prodigy who can cast complex cantrips and master wind magic with ease. His core stakes involve protecting his adoptive family and his newborn sister Fanna from the brutal continental purge of the Orellen bloodline. Equipped with a decision-making gold coin and a newly purchased mage-level wind book, Kalen must navigate the deadly traps of the continent while hiding his terrifying power from the Leflayn inquisitors.
Zevnie is the apprentice of High Sorcerer Arlade Glimont, hailing from a clan of amphora practitioners on the remote island of Makeeran. Her family's unique magic allows them to store massive amounts of mana internally, but they suffer from a low choke point that prevents them from advancing past the magician level. Zevnie is fiercely ambitious and deeply suspicious of Kalen, fearing that his raw talent will convince Arlade to replace her. After a violent confrontation on Kalen's practice rock, she discovers his incredible ability to cast cantrips and strikes a magically binding oath of secrecy with him. She becomes a reluctant ally, teaching Kalen basic pathway development and revealing the grim details of the continental Orellen purge before departing Hemarland.
Lord Iven Orellen is the head of the powerful Orellen merchant empire and a master of luck magic, a discipline traditionally dismissed as useless. By applying scrying principles to luck rituals, Iven discovered how to locate and exploit favorable variables, elevating his family to unprecedented wealth and influence. When a devastating prophecy from Hamila of the Lamp targets his future ninth-born child, Iven realizes his family faces total extermination from rival clans. He orchestrates a massive, desperate conspiracy to create hundreds of decoy children using blood magic and reanimated corpses to confuse tracking spells. His sacrificial actions successfully shield his true children at the cost of scattering his decoy offspring, including Kalen, across the dangerous corners of the world.
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