
by Drim
The story of Self-Summon begins in the modern, mundane city of Vulgrest, where the struggle of everyday life clashes with a hidden realm of magic. Angelica Hallow is a twenty-five-year-old unemployed college graduate drowning in debt, facing imminent eviction, and desperately trying to survive as a freelance artist. Her mundane existence is shattered when a mysterious book adorned with unreadable, graffiti-like symbols falls from a dumpster and strikes her on the head. Inspired by the intricate magic circles drawn inside, and driven by a desire to spite her demanding landlord, she decides to paint a massive, complex summoning array directly onto her apartment floor using a bucket of discarded, off-colored paint.
Holding a childhood toy scepter and chanting a dramatic, theatrical pledge of her soul to any listening entity, Angelica accidentally triggers a genuine, ancient ritual. Instead of summoning an independent demon, the magical circle dissolves her human form and reconstructs her as a tiny, round, and incredibly fluffy creature known as a Puffball Imp. This bizarre accident creates a unique, reality-breaking loophole where Angelica is simultaneously the Summoner and the Bound Demon. She wakes up to a game-like interface, complete with stats, levels, and skills, finding herself bound to her own commands through absolute, self-imposed contracts.
This ingenious premise merges the low-key charm of a slice-of-life comedy with the satisfying progression of a LitRPG and the intrigue of urban fantasy. Angelica quickly realizes that she can gamify her survival, using her absolute contracts to bypass human exhaustion and complete difficult tasks. Whether she is picking up a thousand pieces of trash to earn quick cash or training her physical stats through rigorous running, the dual-system rewards her with permanent upgrades. Her primary goal is not to conquer the underworld or achieve ultimate power, but simply to secure her livelihood, pay her rent, and keep her chubby cat, Cherub, fed with his favorite wet food.
I call upon the demons of hell, the angels of heaven, the spirits between the planes! I beseech thee! Lend me thine power, smite my foes, answer my prayers, and Iβll give you my soul!
Self-Summon
To secure quick cash for her overdue rent and avoid imminent eviction by her demanding landlord, Angelica registers for a city-sponsored weekend cleanup program at a local lakeside. Desperate to motivate her sluggish, unemployed self, she jokingly orders herself to pick up exactly one thousand pieces of trash without stopping, unknowingly initiating an absolute contract under her own summoner authority. Instantly, her body is hijacked by her own command, forcing her to work relentlessly through physical exhaustion, tattered hands, and freezing winter temperatures. She watches in horror as her limbs move entirely on their own, ignoring her silent pleas to rest or even to put her kicked-off shoe back on. Along the way, the system rewards her relentless labor by unlocking vital passive skills like Cold Resistance and Hunger Resistance, alongside crucial stat boosts to her vigor. She even manages to douse herself in freezing water just to get a drink, surviving only because her newly unlocked resistances adapt to the harsh conditions. As she struggles against her own physical limits in the dark, she finally stabs the last bottle cap to complete the grueling task, earning her first major payout and unlocking the achievement of being enslaved. This ordeal confirms the terrifying reality of her new existence, proving that she can force her own body to perform superhuman feats but at a steep physical and mental cost. When she finally returns to her apartment to rest, she realizes that she must learn to navigate her absolute commands carefully, lest she trap herself in another endless, agonizing loop of her own making. But as she drifts off to sleep, she hears mysterious voices whispering in her mind, calling her to cross the threshold into a dangerous world of magic, leaving her to wonder if she can ever truly escape the grasp of other summoners. Her exhaustion reaches its peak as the sun sets over the lake, leaving her entirely alone under the dim streetlights of Vulgrest. She is forced to adapt on the fly, learning to manipulate the wording of her own commands to allow for minor breaks, yet the core of the contract remains unyielding. This first taste of power is both a blessing and a curse, showing her that her survival depends entirely on her ability to outsmart her own system.
Angelica learns that her self-summoning loophole allows her to gamify her physical limits, exchanging extreme suffering for rapid skill progression.
Angelica answers her first external summons from a naive young summoner named Garvin in the city of Strocaster, who mistakes her for a standard bound imp. Since her soulbound status makes her immune to his weak binding circle, she negotiates a lucrative contract to poison his former college bully, Mart Hucklebain, in exchange for eight hundred dollars. Returning to Vulgrest, she concocts a vile, food-poisoning mixture using raw chicken, milk, and moldy cheese, successfully swapping it with Mart's pre-mixed protein shake while utilizing her natural demonic invisibility. She also takes the opportunity to raid Mart's kitchen, devouring his cookies and realizing that her demonic nature finds a strange, malicious joy in committing petty acts of spite. This successful mission earns her a massive payout, but it also forces her to confront her changing identity as she voluntarily deactivates her human disguise in front of her bathroom mirror. For the first time, she beholds her true demonic form: a tiny, round, and incredibly fluffy blonde puffball imp with tan horns, small wings, and a tail. This physical revelation forces her to accept that she is no longer human, but a completely new species with its own set of instincts, stats, and a rapidly growing sense of malice. She is shocked to discover that her very blood has become toxic, unlocking the poison chef skill which threatens to contaminate her own food unless she spends her hard-earned growth points to purchase the poison eater passive. To fund this survival skill, she must plunge back into the dangerous world of summoning, accepting contracts from more experienced masters who might not be as easily fooled as Garvin. The realization that she is a monster living a double life in a mundane apartment building fills her with a deep, lingering dread, especially as she realizes her beloved cat can sense the strange, otherworldly presence she now exudes.
Angelica embraces her true form as a puffball imp, realizing that her survival depends on balancing her human morals with her growing demonic instincts.
Seeking more essence to unlock the poison eater skill, Angelica accepts a summons from an apprentice summoner named Lustre, who turns out to be a spoiled rich girl. Bound by a strict order-exhaust contract, Angelica is forced to clean Lustre's lavish study and cook her a multi-course lunch before receiving a final, terrifying command: to steal the priceless Quilllaced Tiara from the heavily guarded Migrore Museum. Despite her protests, Lustre uses a forced command to compel her, forcing Angelica to infiltrate the museum while invisible, only to trigger a loud security alarm the moment she touches the artifact. A magically proficient security guard armed with a powerful runic rifle immediately spots her, opening fire and severely wounding her wing and horn. Trapped in a foreign country without her telepathic link or return spell, Angelica must use her creativity to survive, unlocking the frost touch skill to turn the smooth museum floors into a slippery, high-speed ice rink. She skates through a hail of bullets, dodging shrapnel and crashing through a stained-glass window in a desperate, cinematic escape that leaves her on the brink of death. Although she successfully returns to her apartment with the tiara, the harrowing experience leaves her traumatized, furious at the callousness of summoners, and deeply aware of her own vulnerability. She realizes that she is merely a pawn in a larger, hidden conflict between powerful factions, and that she must become strong enough to protect her own freedom. To make matters worse, she discovers that the tiara she risked her life for is missing its core rune, rendering it a beautiful but dangerous paperweight that she cannot easily sell without drawing the attention of the authorities or rival sects. This realization hardens her resolve, transforming her from a passive victim into a determined player who will stop at nothing to secure her own safety and independence.
The near-fatal heist forces Angelica to abandon her passive mindset, realizing she must actively seek power to defend her autonomy against ruthless summoners.
Hoping to secure a safe source of essence without the threat of permanent binding, Angelica teams up with a group of local sect summoners for a coordinated malignant hunt. Guided by a borrowed malignant sense rune, she tracks the invisible, mana-eating parasites through the streets of Vulgrest, proving her combat competence by defeating several low-level beasts with her dagger. However, the hunt escalates dramatically at her former elementary school playground, which has become a massive feeding ground teeming with dozens of hidden malignants. As the summoners engage the horde, Angelica is ambushed inside a playground dome by a swarm of rocky, egg-shaped malignants that attempt to crush her. She quickly adapts, spending her newly earned essence to level up her demon rank and unlock toxic imbuement, allowing her to decay the stone-like monsters with a single touch. The climax of the battle occurs when a massive, level twenty-three malignant emerges from the ground, shattering the playground equipment and tossing Angelica aside with ease. Saved by her newly unlocked racial bonuses, she uses her creativity to combine her skills into a devastating airstrike combo, launching herself from the sky and piercing the giant monster with a massive, poisoned ice lance. Her victory earns her a massive payout of essence and cash, alongside the respect of the sect summoners who offer her a permanent partnership. Although she declines to protect her secret identity, the battle solidifies her confidence, proving that she has the potential to become a powerful force in her own right. She realizes that she no longer has to hide in the shadows, as her unique blend of human creativity and demonic magic allows her to carve out her own path. With her bank account growing and her skills rapidly leveling up, she finally sees a future where she can live peacefully on her own terms, free from the control of any master.
Angelica's victory over the giant malignant proves her combat viability, establishing her as a capable independent force who can negotiate on equal terms.
Angelica is a twenty-five-year-old unemployed art major who accidentally transforms herself into a puffball imp while retaining her human identity as her own summoner. This unique dual-identity creates a reality-breaking loophole, allowing her to bypass physical limitations through self-imposed contracts and gain rapid power. Throughout the story, she struggles to balance her human morals with her growing demonic instincts, using her creativity to survive dangerous encounters and secure her financial independence. Her ultimate goal is to protect her quiet, hermit lifestyle and keep her beloved cat, Cherub, fed.
Fioso is an older, highly respected rogue summoner who lives in a luxurious mansion protected by powerful warding runes. Unlike the exclusionary sect summoners, he believes in nurturing raw talent and takes a keen interest in Angelica after discovering her unique abilities. He signs a protective pact to ensure her safety, provides her with valuable knowledge about the magical world, and offers her a safe haven. His guidance helps Angelica navigate the complex politics of summoner society, giving her the tools needs to protect her autonomy.
Rastille is a burly, practical summoner belonging to a local sect who specializes in hunting malignants to keep Vulgrest safe. He summons Angelica to assist in a city-wide cull, initially doubting her abilities as a tiny imp but quickly growing to respect her unique skills. Unlike other arrogant summoners, he treats Angelica as a genuine partner, sharing his mana to heal her and offering her a permanent spot on his team. His straightforward, supportive nature shows Angelica that mutually beneficial relationships between humans and demons are possible.
Fair Use & IP Notice
MythFan is a community-driven, fan-contributed wiki & archive operating under Fair Use guidelines. MythFan does not host, store, or distribute any novel downloads or copyrighted media assets. All content is contributed and maintained by community members. If you believe any content infringes upon your intellectual property rights, please send a notice to [email protected] β we will review and remove infringing material within 3β7 business days upon verification.
Self-Summon Β· Forum
π Sign in to participate in discussions
Sign InProject Sanctuary Β· Native Discussion System