
by DaoistZenFeng
The rain in the opening scene is not just weather. It is the cold pulse of a world that has already decided who is disposable. Jin is an ordinary young man carrying a box for Realm of Myths and Legends, a fully immersive VRMMORPG that promises a second life to those crushed by the first. His mother works three jobs, his dream is to become number one, and his body is already soaked with the kind of poverty that makes ambition feel like a luxury. Then the crosswalk turns green, a motorcycle screams past, and the ex best friend and ex girlfriend drive over him without stopping. The moment is brutal and precise. It does not ask for sympathy. It asks for consequence.
The consequence arrives as lightning. Izroth, the legendary cultivator who reached the pinnacle of the seven realms, fails to reincarnate into a newborn and instead slams into a corpse. His Heavenly Immortal Print technique is only partly successful. He inherits Jin's memories, his body, his unfinished game, and the burning residue of a soul that loved his mother too much to leave. This is the hybrid core of the novel. A cultivation legend is trapped inside a gamer's life, and a video game becomes the first arena where his old power can be translated into new rules. The spiritual essence of Earth is too thin for his heavenly laws, but his soul is strong enough to cultivate the Heavenly Golden Body physique even in a broken body.
The genius of the opening is that the cheat is not merely stronger stats. It is a different grammar of power. Izroth enters a game where players grind, roll, party, and fear hidden classes. He chooses Combat Master, the class mocked for requiring players to invent their own skills. Where others see a trap, he sees a doorway. The game can register his ancient sword forms, his body can break system limits, and his promise to Jin becomes a contract. He will become number one, protect Reilei, and repay contempt a thousandfold. The story begins with a dead man walking home in the rain, but it is really the beginning of a cultivator learning to play the game on Earth's terms.
I always repay kindness tenfold and contempt a thousandfold.
Realm of Myths and Legends
Jin dies on a wet crosswalk with a game box still in his hand, and the novel immediately turns tragedy into a power system. Izroth, the strongest cultivator of the seven realms, crashes into the corpse and must accept a body that is weak, a world with thin spiritual essence, and a soul that refuses to leave because of his mother. His first act is not revenge. It is survival. He calms his mind, activates the Heavenly Golden Body physique, stops the bleeding, and walks home as if he has always been Jin. The emotional hook is Reilei, a worn out mother whose love gives the transmigrator a reason beyond conquest. He promises to protect her, fulfill Jin's dream, and make the people who abandoned him pay. The game launch becomes the first stage of his transformation. Izroth enters Realm of Myths and Legends with a body scanned into a character that breaks starting parameters. He gains an S rank passive called Breaker of Limits, then chooses Combat Master, the class mocked as impossible because players must create their own skills. The old drunkard Gear tests his will and asks for a C rank skill. Izroth answers with an ancient sword law and creates First Baneful Sword Destruction at A rank, becoming the first player to create a skill in the game. The world announcement is masked, but the system rewards him with fame, a level up, and a hidden rare weapon, the Nameless Blade. Gear also gives him Flickering Steps, a treasure that turns a washed up NPC into a quiet source of power. The first reversal is not that Izroth is strong. It is that the game recognizes cultivation as skill creation, and the class everyone fears becomes the most open path for a cultivator. The second reversal is emotional. The dead gamer's desire to become number one fuses with the cultivator's will to protect a mother, turning a revenge story into a promise. The third reversal is social. Players who see a level two Combat Master with a rare weapon do not see a genius. They see a target. Mick, Ryder, and Tina approach him with friendly smiles and hidden greed, inviting him to a party while already planning to strip him of his weapon. Izroth knows their intent, but he plays along, because a thousand year old cultivator does not fear ants. He follows them toward the forest, and the real test begins when the safe zone ends.
Izroth converts death into cultivation, breaks the game with an A rank skill, and sets up his first face slapping.
The trio drags Izroth into the Willowed Forest, not to level with him, but to steal the rare weapon from his back. Their first test is a demonic boar. Mick is stunned, Tina panics, and Ryder lands a critical backstab, while Izroth stands still because Tina told him not to get in the way. When the boar dies, the three divide the loot among themselves, then act wounded when Izroth demands the equal share they promised. The scene is a small face slap in reverse. They believe they are the predators, but Izroth is only letting them expose their own ugliness. He accepts the split, smiles, and stores the memory of their contempt like a blade being sharpened. The hunt for a world boss changes everything. A Demonic Beast Shadow Wolf is tearing through two parties, and Luna, a calm cleric, is keeping Halls and Quince alive with precise heals. Mick, Ryder, and Tina see the boss and see a chance to take all the loot. They join the desperate party, take the leader role, heal only Mick, and let Ryder leave the party unseen. When the rogue backstabs Quince to death, the betrayal is complete. Luna is about to be killed when Izroth appears and kills Ryder with a single strike. The crowd of witnesses, including Halls and Luna, finally understands that the level three Combat Master they dismissed is not a bug, not a noob, and not a target. Izroth does not gloat. He asks Luna how many heals she has left, then turns to Mick and Tina, who still call him lucky, cowardly, and shameless. That is the moment his patience ends. Flickering Steps turns him into a phantom. He kills Tina before she can heal, then dismantles Mick with critical strikes to vital points. The face slap is total. The three players who planned to steal a rare weapon are deleted by a player they considered trash, and the world boss fight becomes a demonstration of what Combat Master can do when its creator understands cultivation. After the Shadow Wolf falls, Izroth, Luna, and Halls share the loot fairly. He gives Halls a rare sword and Luna a useful ring, while taking the skill book and necklace that fit his build. The world announcement names their party Izroth, and the server erupts. Big guilds begin hunting for information, and the first world boss clear turns a hidden player into a public mystery. As the three leave the forest, a shadow watches from a tree, proving that fame has already attracted something far more dangerous than greedy players.
Izroth exposes the trio, kills them, clears the first world boss, and becomes a server wide mystery.
Izroth leaves the forest alone and stumbles into a hidden dungeon behind a waterfall, but the game only tells him later that he has entered Goblin's Paradise. The first goblin scout forces him to adapt to narrow spaces and poison, and the first boss, Goblin Foreman Rthuja, proves that even a solo clear requires patience. Izroth learns to read boss patterns, use feints, and strike vital points. He also discovers that the dungeon rewards him with more than experience. It gives him a path to cultivate again. While meditating, his body draws in a mysterious energy, and the system begins generating a skill it cannot fully process. His real body strengthens, confirming that the game is a gateway to power beyond Earth. The dungeon's true puzzle appears in the main hall. Four Goblin Sorcerers channel red orbs that grant them a million point mana shield, making direct combat impossible. Izroth, the strongest cultivator of seven realms, is briefly stumped by a video game. He laughs at the absurdity, remembers his teacher, and sees the answer. He destroys the orbs, breaks the shield, and kills the sorcerers one by one. The fight against Goblin King's Commander Jruloja becomes the climax. The boss uses fire, mana bursts, axe swings, and an enraged state that nearly kills Izroth. In the final exchange, the system generates Heavenly Golden Body as a skill, and Izroth's real body reaches its second stage. He defeats the boss and clears the dungeon solo, earning a world announcement. The final twist turns the dungeon into a world level threat. Gilidore, the NPC who asked for help, was never a victim. He used Izroth to reach the Relic of Power and corrupt Vozrak, the Guardian of the Firmament. The legendary boss is freed, Gilidore becomes an epic boss, and both vanish through a rift. Izroth fails both original quests, but receives The Beginning of Beginnings, an SSS world quest with a ninety day limit and a penalty that could destroy the capital Amaharpe. He also receives Vozrak's Gift, an indestructible S rank magic item that can guide him to a lost page of the Book of Beginnings. The dungeon's skull key later opens a hidden return path, and the dungeon becomes visible to the world. Izroth is no longer just a first clear player. He is now the first person carrying a quest that may decide the fate of the game world.
Izroth solos a dungeon, gains real body cultivation, and inherits a world threatening SSS quest.
Izroth returns to Opal Town to find that his fame has outpaced his caution. Mick, Ryder, and Tina reappear scheming, now backed by Niflheim, a captain of Blue Oasis. They gather a crowd, accuse Izroth of cowardice, and demand he submit. Niflheim, however, sees through Mick's lies and turns the moment into a public test. Izroth challenges the three, and the safe zone ends. In a single flicker, he kills Ryder, cuts Tina, and deletes Mick before the captain can intervene. The face slap is public and permanent. The crowd sees a skill so fast that it feels like an S rank technique. Niflheim offers him a commander position, but Izroth refuses, because a number one cultivator does not kneel to another sect. He accepts a friend request instead, turning a hostile guild contact into a future connection. The same day, Izroth sells the Nameless Blade at the Amaharpe auction house. The auction becomes a second public reversal. A rare weapon that ordinary players cannot afford drives the price into the stratosphere, and a proud young master from Sage Falls is tricked by Wess of Cross Haven into overpaying. Izroth converts the gold into real money, earning enough to lift a large burden from Reilei. This is the emotional payoff of the opening promise. He visits his mother, transfers money to her account, and convinces her to reduce her work. He also notices the bruise on her wrist and realizes the local gangsters have hurt her. The story shifts from virtual revenge to real world vengeance. That night, Izroth enters the Dragon Stone gang territory as a masked figure. He breaks Rhodes, Dan, and Victor without killing them, then carries Rhodes to the gang headquarters. Inside Dragon's Paradise, he dismantles the gang's armed men with martial precision, dodges bullets, and cripples Jian, Rhodes' father. The message is clear. Those who abuse the weak will live with the consequences, not die easily. Back home, Reilei sees the news and feels safer. Izroth then returns to the game, chooses the Apothecary profession, and explodes a test cauldron by creating a grade three Five Cycles Pill. The apothecaries are stunned, and he is promoted to third rank, receiving a growth cauldron. His next step is the Sea Palace Graveyard, where a mysterious player named Aegis has already noticed him.
Izroth publicly crushes his enemies, protects his mother in reality, and unlocks a profitable profession.
His trump cards are the Heavenly Golden Body, self created skills, and a soul that treats game mechanics like cultivation. His stakes are protecting Reilei, completing Jin's dream, and surviving the world quest. Major turns include creating the first skill, clearing the first world boss, soloing Goblin's Paradise, inheriting The Beginning of Beginnings, and turning real world revenge into a public legend.
Reilei works multiple jobs to protect Jin's dream and hides her pain so he can chase his future. Her stake is simple, a life where her son is safe and happy. She becomes the reason Izroth does not become a pure killer. Major turns include her abusive encounter with the gangsters, her shock at the sudden money, and her gradual trust in her changed son, which pushes him to destroy the Dragon Stone network.
Luna first appears during the Shadow Wolf fight, where her precise healing keeps the party alive while others betray them. Her stake is to find a player strong enough to matter in a game dominated by guilds. She earns Izroth's trust through honesty and fair play, receives rare equipment from the world boss, and becomes a stable ally. Major turns include witnessing his slaughter of Mick's group, receiving the Blessing of Helilatiaa, and following him into the Seer quest, where her calm mind becomes valuable.
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