
by Hungry
Elpida wakes up inside a dark, frozen metal coffin, choking on a plug of mucus and clotted blood. She has no combat frame, no pilot suit, and no mental connection to her dead sisters. Only the cold, greasy amniotic fluid clinging to her naked skin reminds her of the pilot capsules of her home city, Telokopolis. The memory of her execution—kneeling in a spire corridor with a cold gun muzzle pressed to the back of her skull—shatters her mind. She has been brought back from the dead in a world she does not recognize, a scorched wasteland of carbon and tar where the green forests of her past have been completely erased.
The rules of this future are brutal. Rogue nanomachines saturate the atmosphere, rewriting the biology of the dead. Survival is tied to the path of the graveworms, mountain-sized mobile forges that generate raw blue nanomachine slime. To stay alive, the resurrected must remain within the mile-wide safe zone surrounding these machines, or face the feral constructs of the outer wilds. In this nightmare, Elpida discovers her unique advantage. Her mind-machine interface socket has been destroyed by the bullet that killed her, but her internal neural lace remains intact. When she approaches the core of her tomb, the graveworm itself bypasses the local AI and broadcasts directly into her skull, recognizing her as a pilot.
This direct connection to the world's dominant machine intelligence sets Elpida on a desperate quest. She refuses to accept the passive survival of a scavenger, choosing instead to hunt for a fallen orbital combat frame that crashed nearby. If she can reach the machine and establish a manual interface, she can force the graveworm to speak again and find out if any of her lost sisters survived the passage of time.
Good luck, dead thing.
Necroepilogos
Elpida gathers the five disoriented women who woke alongside her, forcing them to cooperate through her ingrained military discipline. They must navigate a decaying, sterile tomb that is rapidly shutting down. The group consists of Vicky, a Great Lakes Republic revolutionary with a bionic heart: Kagami, a cynical logician from Tycho City with disobedient bionic legs: Ilyusha, a manic cyborg with a segmented tail and raptor talons: Amina, a quiet eighteen-year-old hiding a black steel knife: and Atyle, a detached noblewoman with a peat-green bionic eye. The tension spikes when they are ambushed in the dark corridors by a four-armed cannibal girl who climbs the walls with mutated, white-furred limbs and tries to tear Elpida's head off. Elpida is forced to dodge the horizontal sweeps of the creature's clawed hands, realizing her close-quarters training is useless against a monster with no lungs, groin, or solar plexus. Pira, a cynical redhead who has survived countless resurrections, saves the group by unloading three magazines from a submachine gun into the cannibal's face. To escape the dying tomb, Elpida uses the threat of her heavy weapons to force a rival scavenger group—including a giant bionic spider-woman named Lianna, a blind prophet named Inaya, and a red-clad swordswoman named Zeltzin—to act as their guides. This tense alliance gets them to the exit, but the sight of the chaotic battlefield outside makes it clear that their survival is far from guaranteed. They must step out into a literal city-sea of rot, where other resurrected humans are actively hunting each other for resources. The immediate threat of these scavengers forces them to find a secure hiding spot before they are overwhelmed by the vultures waiting outside, leaving them with no choice but to plunge into the ruins.
Elpida asserts her authority over a group of traumatized strangers, setting the stage for a desperate march through a hostile city.
Before leaving the tomb, Elpida leads the survivors into the laboratory core to secure weapons and answers. There, Kagami uses an electron microscope to analyze her own blood, discovering the horrifying truth: they are only five percent meat, and ninety-five percent nanomachines and picomachines. This revelation triggers a wave of existential dread among the group, particularly for Vicky, who realizes her heart is an artificial pump installed after she died of a sniper's bullet. The air they breathe is saturated with these machines, which reconstruct their bodies based on ancient templates. They arm themselves with chemical propellant firearms, personal defense weapons, and ballistic shields from the racks. The tension peaks when the gravekeeper AI, a half-corpse wired into a black sphere, speaks in mechanical riddles while the graveworm broadcasts a direct warning into Elpida's neural lace. Elpida hears two overlaid voices, one of which seems amused by her presence and recognizes the name of her home city, Telokopolis. This direct connection to the world's dominant machine intelligence sets Elpida on a desperate quest to find a fallen orbital combat frame. She refuses to accept the passive survival of a scavenger, choosing instead to hunt for the machine. If she can reach the frame and establish a manual interface, she can force the graveworm to speak again and find out if any of her lost sisters survived the passage of time. However, the others are terrified of the black sphere, which Kagami identifies as a substrate enclosure for an artificial intelligence that warps the space around itself. This fear threatens to fracture the group before they even step outside, as Kagami demands they shoot Elpida to prevent the machine from co-opting her cranial uplink, highlighting the deep-seated paranoia that threatens to tear the survivors apart.
The survivors learn they are mechanical copies of their dead selves, bound to a world controlled by rogue machine intelligences.
The group exits the tomb only to find themselves pinned down in a chaotic crossfire. A nine-foot Silico construct in power armour, carrying a cyclic coilgun and wearing a necklace of severed heads, blocks their path to the exit. Elpida orders Vicky to take the other survivors to cover while she uses herself as bait, drawing the machine's fire so she can land a clean shot. The construct's magnetic countermeasures deflect her rounds, and Elpida is shot through the heart, dying on the concrete floor. Pira and Vicky drag her corpse to a nearby concrete bunker, where they use their scarce supply of raw blue nanomachine slime to resurrect her, forcing Elpida to accept that her death-wish will not release her from her duty. The physical pain of this second resurrection is excruciating, leaving her chest feeling like it is filled with ground glass and her heart beating with an irregular flutter. She discovers that her right wrist is broken and her stomach is covered in a massive purple bruise. Despite her injuries, she must take charge once more to keep the group from falling into panic, as they realize they are trapped in a concrete box with a hostile observer watching them from a nearby building. The realization that they cannot even die to escape this nightmare settles over the survivors, forcing them to rely on Elpida's leadership even as she struggles to process her own grief. She must find a way to deal with the sniper outside before Pira and Atyle return from their quest to secure the cyclic coilgun, setting up a tense confrontation that will test the limits of her tactical skills, especially since Kagami's auspex visor reveals the observer is carrying a gravitic weapon.
Elpida's death and subsequent resurrection bind her closer to her companions, proving they must rely on her strength to survive.
Stalked by Serin, a giant many-armed sniper, Elpida and Ilyusha execute a high-risk bait-and-switch maneuver to corner her. Instead of a fight, Serin offers them a gift of five severed human heads, explaining that they are starving because they refuse to consume the high-energy nanomachines found in human brains. Elpida forces the group to confront their cannibalistic nature by preparing and eating the brains together to heal their wounds. When Pira refuses, Elpida engages her in a brutal, intimate fistfight to assert her dominance, culminating in Pira yielding and drinking Elpida's blood to satisfy her hunger. The fight is raw and desperate, a release of accumulated tension and grief that leaves both women bruised and bloody. Elpida straddles Pira's chest, forcing her to yield, but stops herself from crossing the line into physical intimacy, realizing Pira is not one of her dead sisters. This brutal covenant binds them together, forcing Pira to accept Elpida's leadership even as they prepare to venture into the most dangerous territory. The hunger they feel is not a biological need for food, but a mechanical demand for fresh nanites to repair their damaged systems, a realization that disgusts Vicky and terrifies Amina. By forcing them to eat together, Elpida establishes a shared transgression that cements their bond as a group, ensuring they will not betray each other when the real test begins. They must pack up their gear and prepare to leave their temporary refuge, knowing that the next step of their journey will take them directly into the path of the Death's Head cult, who are actively hunting for Elpida for reasons she does not yet understand, while Kagami secretly plans her own survival.
Elpida forces her companions to accept the brutal rules of survival, cementing her bond with Pira through a blood covenant.
Elpida leads the group fifteen floors up into an opulent penthouse skyscraper overlooking the impact crater of the fallen combat frame. Through Kagami's auspex visor, they witness a frozen conflict: over a hundred heavily armed revenants and dozens of suits of power armour are dug into the surrounding buildings, waiting to claim the machine. The frame itself is guarded by three terrifying worm-guard constructs that appear as blinding static blurs. Despite Vicky's protests and Kagami's accusations of madness, Elpida plans a solo sprint to the machine, banking on her belief that the graveworm will recognize her as a pilot. The others refuse to let her go alone, committing to a joint assault on the Death's Head fortress. This decision is driven by their growing reliance on Elpida's strength, but it fills her with a deep, paralyzing guilt. She knows her plan is suicidal, a desperate gamble born of her own grief and her desire to hear her sister's voice again through the graveworm's broadcast. If she leads these women into the crater, she risks repeating the mistake that killed her original cadre, turning her new companions into nothing more than food for the vultures waiting below. Yet, she cannot turn back; the alternative is to fade away in the safe zone, becoming
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