
by Dosei
In the suffocating darkness of the underworld beneath the metropolis known as Helmsgarten, a young boy named Jakob awakens to a reality defined by flesh and blood rather than light and air. Summoned from another world by his mysterious mentor known as Grandfather, he enters a brutal training ground where humanity is treated as raw material for creation. This world operates on a twisted logic where necromancy, demonology, and fleshcrafting intertwine to form a unique progression system that defies conventional magic norms. The environment is hostile, filled with filth rivers, mutant creatures, and political factions vying for dominance, yet it serves as the perfect incubator for a genius who views living beings merely as components for their intended purpose.
Jakob possesses an innate affinity for the dead tongue called Chthonic, which acts as the foundation for all magical structures in this realm. His primary cheat lies not in a simple inventory system or stat boost, but in his unparalleled access to forbidden knowledge regarding the construction of sentient constructs and the binding of Greater Entities. He learns to manipulate blood as a medium for spells and uses the essence of demons to fuel his creations, granting him abilities far beyond those of normal mages or warriors. Every step he takes is calculated, every life he spares is for utility, and every death he causes is a lesson learned in the art of survival.
His journey begins in the shadows where he crafts his first loyal servant, a towering figure made of stitched corpses known as Heskel. Together they navigate the treacherous districts of the city, moving from the slums to the noble quarters while accumulating resources, tools, and subjects for his experiments. The narrative ignites with a sense of impending doom as the boy realizes that his mentor has hidden truths behind his actions and that the crown itself is watching his rise with suspicion. He becomes a force of nature, a fleshcrafter who builds armies from the dead and summons horrors from the void to protect his growing empire.
Blame not the beast for its beastly ways.
Father of Monstrosity
Jakob emerges from the subterranean labyrinth of the sewers into the grimy streets of the residential district, leaving behind the safety of his mentor’s sanctum to establish his own foothold in the mortal world. Guided by his lifeward Heskel, he encounters the city guards and quickly demonstrates his superiority through violence and tactical precision. He captures a guard named Callum, subjecting him to intricate surgery to graft new limbs and organs, creating a Wrought Servant capable of obeying commands without hesitation. This transformation marks his transition from a trainee in the dark to an independent actor in the public eye. He secures a temporary laboratory within a bakery basement, utilizing the disguise of an apothecary to gather materials and hide his activities from prying eyes. The stakes rise as he realizes the guild and royal guard are beginning to notice the disturbances caused by his experiments. He faces a group of adventurers sent to investigate the missing persons reports stemming from his earlier ventures. The tension escalates when he decides to eliminate threats preemptively rather than negotiate, showcasing his ruthless pragmatism. He recruits a thief named Veks who brings him valuable items from the mage quarter, including tomes on demonology and necromancy. This alliance solidifies his position as a powerful entity within the criminal underworld, allowing him to expand his influence further. However, the shadow of his mentor looms large, and the fear of being discovered drives him to move constantly. The chapter ends with the realization that the city is vast and dangerous, and he must evolve faster than the hunters who now pursue him.
Establishes independence and builds initial army through surgical modification.
Conflict erupts between Jakob and the established powers of the city as he seeks to acquire rare ingredients for his next grand experiment. He infiltrates the Adventurers Guild Hall to gain information and resources, clashing with officials who view him as a threat to public order. The situation spirals when he attempts to summon a Greater Demon named Mercilla to aid in his fight against rival forces. The summoning goes wrong, unleashing a Viscountess of Voracity that devastates the Market West district and draws the attention of the entire kingdom. The Royal Guard and elite knights mobilize to stop the destruction, forcing Jakob to retreat and regroup. He battles a Wrath Demon named Raleigh sent by his mentor, resulting in massive casualties and the petrification of the battlefield. This event forces him to acknowledge that his current power level is insufficient to challenge his creators fully. He secures a contract with a Greed Demon Lord named Mammon to hide his true intentions and gain protection from the crown. The trial requires him to complete tasks that test his loyalty and cunning while navigating the complex politics of the demon realm. He discovers that even powerful entities can be manipulated if one understands the laws of contracts and names. The climax sees the destruction of the guild hall and the flight of the protagonists to avoid arrest.
Escalates conflict to war-level and establishes secret alliances with demons.
Jakob undertakes the arduous task of constructing a body capable of housing a Demon Lord, specifically targeting the form of a dragon to satisfy the demands of Mammon. He gathers materials from across the continent, utilizing the bodies of slaves and monsters to build a colossal construct that dwarfs previous creations. The process involves weeks of labor where he integrates multiple souls and biological systems to ensure the vessel can withstand the presence of a high-ranking demon. Heskel assists in the structural integrity of the bones while Jakob focuses on the magical bindings required to bind the soul. They enter the golden demesne of Mammon where time flows differently, allowing them to complete the work without immediate interference from the outside world. The creation is nearly finished when Mammon betrays them, attempting to claim the vessel for himself. A violent struggle ensues within the mansion of gold, where Jakob uses a Soul-Lock to trap the demon and prevent him from escaping. The twist reveals that Jakob planned this betrayal all along to gain leverage over a powerful adversary. The dragon is successfully imbued with the essence of Mammon, turning the tables on the original agreement. This victory grants them temporary safety and resources, but it also marks them as enemies to the demon lords who seek revenge.
Secures a powerful ally through deception and traps a Demon Lord.
The culmination of Jakob’s journey leads to the summoning of Nharlla, a Great One Above whose power could reshape the world. He gathers the necessary esoteric tolls, including faces given willingly, a relic of virtue, and an eye that witnessed divinity. The ritual site is prepared in a small village where Ciana and Jakob prepare to invoke the entity. As the ritual commences, the final toll is revealed to be the loss of a loved one. Heskel steps forward to become the sacrifice, removing his mask to reveal a human face before dissolving into the ether. This act triggers a massive surge of power that floods Jakob with omniscience and knowledge, transforming him into a Seeker of Knowledge. Ciana receives the power of invincibility in combat, ensuring she can never be defeated. The aftermath changes the fabric of reality, marking a new era where the balance of power shifts drastically. Jakob realizes that his quest for knowledge has come at a terrible price, but it grants him the tools to challenge his mentor once more. The story closes with the trio preparing to hunt down Grandfather to reclaim what was stolen and fulfill the final stage of their plan.
Heskel sacrifices self granting Jakob omniscience and ending the ritual arc.
Jakob is a prodigy summoned to a dark fantasy world to continue his mentor's legacy of creating monstrosities. His core stake is achieving ultimate knowledge and power to surpass his creator. His trump card includes mastery of Chthonic Hymnals, necromancy, and the ability to create sentient constructs. Major plot turns involve his escape from the sewers, the formation of alliances with demons, and the eventual sacrifice of his closest companion to gain divine insight. He evolves from a cautious apprentice to a god-like entity who manipulates reality through blood and bone.
Heskel is a Wight constructed from seven corpses, serving as Jakob's constant protector and advisor. His core stake is fulfilling his duty to protect his ward until the end. His trump card is immense physical strength, durability, and eidetic memory that makes him a perfect assistant. Major plot turns include his rebellion against his original master to protect Jakob, his role in battling various foes, and his ultimate sacrifice during the summoning ritual to grant Jakob knowledge. His death marks a significant emotional and power shift for the protagonist.
Ciana is an Elphin half-demon who joins Jakob and Heskel after being rescued from a cruel academy. Her core stake is finding acceptance and the ability to bear children despite her infertility curse. Her trump card is her supernatural agility and later her gift of invincibility granted by the Great One. Major plot turns involve her integration into the team, her use of the Enthralling Mask to harvest faces for rituals, and her transformation into an unstoppable warrior. She represents the hope for redemption and family within the story.
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